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Occasionally, you’ll come across glyphs and have to pick one of two completely meaningless symbols, one of which will damage you in some way, and the other will benefit you somehow. There are some situations that are completely random, however.
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Most of the time you’re asked to make a judgement call about some sort of artefact or being you come across, being given information and choosing how to proceed. The choices you make in Mechanicus range from which missions to go on to how you respond to coming across different things in the ruins you’re exploring. For example, one wants you to study alien inscriptions and technology, while the other thinks to learn from them is blasphemy and demands that you destroy all the information to keep yourself pure. They usually have opposing agendas and will try to push you towards their specific viewpoint. Between battles you control your units as they explore the ruins of the planet, reacting to different situations as they arise and making decisions based on the advice of your different commanders. Your units have different move distances, different attacks and abilities that can be employed to destroy your opponents for ultimate victory. You move your soldiers around the battlefield and aim at enemies using the tiny squares that cover every inch of the field.
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You take command of a crack squad of machine-enhanced soldiers with a religious fervour to destroy anything even remotely alien as they investigate the disappearance of a member of their order on a supposedly uninhabited planet.Īs mentioned before, Mechanicus is a turn-based strategy game built on a grid system, similar to many other strategy games of the past few decades.
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Mechanicus is a strategy game in the same vein as the Final Fantasy Tactics and XCOM series developed by Bulwark Studios and published by Kasedo Games. All of this is pretty well explained in the beginning of the game, which is a good thing because, otherwise, this whole thing might sound completely mental. Mechanicus follows the Adeptus Mechanicus, a group of human beings who follow ‘The Machine God’ and slowly but surely replace their human body parts with machines. Warhammer 40,000: Mechanicus is set in the Warhammer 40K universe, a dark science fiction dystopia constantly filled with war between factions effectively driven by various extreme religious beliefs. Having said that, it doesn’t stop the game’s story from sounding it’s set during the middle of some sort of ancient Roman play.
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It is perhaps something of a shock then that Warhammer 40,000: Mechanicus actually does a decent job of introducing its world and characters. On top of that, often times anyone who tries to just pick up something set in the universe is bombarded by words that probably don’t make a lot of sense. It’s filled with quite a lot of backstory, having been constantly changed and shaped over the past 3 decades. The Warhammer universe is not exactly known for being easy to understand.
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